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LOG : Le gras c’est la vie
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THE QUEEN OF HEARTS
lvl
90
9
Maxed
7
THE QUEEN OF HEARTS

Power: 1,273

VILLAIN; OFFENSE; MYTHICAL; ALICE IN WONDERLAND; SORCERER'S CHOSEN: SIEGE ON OLYMPUS

Offense:
3,162
Defense:
844
Health:
21,700
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
169
Potency:
22.00%
Tenacity:
32.00%
Precision:
28.00%
Evasion:
22.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Questionable Shot
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 maximum Chained opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 minimum Chained opponent.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 3,162 damage to target opponent. Chain to 1 - 2 adjacent opponents, dealing up to 2,213 damage.

Deal 100% bonus damage to summoned opponents.
Deal up to 3,162 damage to target opponent. Chain to 1 - 3 adjacent opponents, dealing up to 2,213 damage.

Deal 100% bonus damage to summoned opponents.
Deal up to 4,743 damage to target opponent. Chain to 1 - 3 adjacent opponents, dealing up to 3,320 damage.

Deal 100% bonus damage to summoned opponents.
Deal up to 4,743 damage to target opponent. Chain to 2 - 3 adjacent opponents, dealing up to 3,320 damage.

Deal 100% bonus damage to summoned opponents.
Deal up to 6,324 damage to target opponent. Chain to 2 - 3 adjacent opponents, dealing up to 4,427 damage.

Deal 100% bonus damage to summoned opponents.
All Ways are My Ways
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Gain copies of 2 effects Purged by this ability.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+2 Helpful effect Purged from all opponents.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Purge 1 Helpful effect from all opponents. Then, deal up to 2,846 damage to all opponents. Deal 10% bonus damage per helpful effect Purged, up to a max of 50%.

10% chance to inflict Silence for 1 turn on each opponent. In Raids, this chance is guaranteed.

Call all Card Soldier teammates to assist against random opponents.
Purge 1 Helpful effect from all opponents. Then, deal up to 2,846 damage to all opponents. Deal 10% bonus damage per helpful effect Purged, up to a max of 50%.

10% chance to inflict Silence for 1 turn on each opponent. In Raids, this chance is guaranteed.

Call all Card Soldier teammates to assist against random opponents.

Gain copies of 2 effects Purged by this ability with their durations refreshed.
Purge 1 Helpful effect from all opponents. Then, deal up to 4,269 damage to all opponents. Deal 10% bonus damage per helpful effect Purged, up to a max of 50%.

10% chance to inflict Silence for 1 turn on each opponent. In Raids, this chance is guaranteed.

Call all Card Soldier teammates to assist against random opponents.

Gain copies of 2 effects Purged by this ability with their durations refreshed.
Purge 3 Helpful effects from all opponents. Then, deal up to 4,269 damage to all opponents. Deal 10% bonus damage per helpful effect Purged, up to a max of 50%.

10% chance to inflict Silence for 1 turn on each opponent. In Raids, this chance is guaranteed.

Call all Card Soldier teammates to assist against random opponents.

Gain copies of 2 effects Purged by this ability with their durations refreshed.
Purge 3 Helpful effects from all opponents. Then, deal up to 5,692 damage to all opponents. Deal 10% bonus damage per helpful effect Purged, up to a max of 50%.

10% chance to inflict Silence for 1 turn on each opponent. In Raids, this chance is guaranteed.

Call all Card Soldier teammates to assist against random opponents.

Gain copies of 2 effects Purged by this ability with their durations refreshed.
Off With Their Head!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance for Card Soldiers to gain Offense Up on spawn for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+25% Health for Card Soldiers. +25% damage dealt for Card Soldiers.
Requires Gear Tier 5
75
55
13,000
Level 4
Decrease required Magic by 1.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+25% Health for Card Soldiers. +25% damage dealt for Card Soldiers.
Requires Gear Tier 9
100
75
50
128,750
25
Summon 2 Card Soldiers at random locations, preferring locations adjacent to this character.

Card Soldier has the following:

13,020 Health. Deal up to 2,530 damage with each attack. Deal 10% bonus damage per helpful effect on Card Soldier, up to a max of 50%.

When allied Queen of Hearts gains a Helpful effect, gain a copy of that effect.

On defeat, grant 1 Magic to this ability for allied Queen of Hearts.
Summon 2 Card Soldiers at random locations, preferring locations adjacent to this character. 50% chance for Card Soldiers to gain Offense Up on spawn for 1 turn.

Card Soldier has the following:

13,020 Health. Deal up to 2,530 damage with each attack. Deal 10% bonus damage per helpful effect on Card Soldier, up to a max of 50%.

When allied Queen of Hearts gains a Helpful effect, gain a copy of that effect.

On defeat, grant 1 Magic to this ability for allied Queen of Hearts.
Summon 2 Card Soldiers at random locations, preferring locations adjacent to this character. 50% chance for Card Soldiers to gain Offense Up on spawn for 1 turn.

Card Soldier has the following:

16,275 Health. Deal up to 3,794 damage with each attack. Deal 10% bonus damage per helpful effect on Card Soldier, up to a max of 50%.

When allied Queen of Hearts gains a Helpful effect, gain a copy of that effect.

On defeat, grant 1 Magic to this ability for allied Queen of Hearts.
Summon 2 Card Soldiers at random locations, preferring locations adjacent to this character. 50% chance for Card Soldiers to gain Offense Up on spawn for 1 turn.

Card Soldier has the following:

16,275 Health. Deal up to 3,794 damage with each attack. Deal 10% bonus damage per helpful effect on Card Soldier, up to a max of 50%.

When allied Queen of Hearts gains a Helpful effect, gain a copy of that effect.

On defeat, grant 1 Magic to this ability for allied Queen of Hearts.
Summon 2 Card Soldiers at random locations, preferring locations adjacent to this character. 50% chance for Card Soldiers to gain Offense Up on spawn for 1 turn.

Card Soldier has the following:

19,530 Health. Deal up to 5,059 damage with each attack. Deal 10% bonus damage per helpful effect on Card Soldier, up to a max of 50%.

When allied Queen of Hearts gains a Helpful effect, gain a copy of that effect.

On defeat, grant 1 Magic to this ability for allied Queen of Hearts.
Antagonized
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Offense Up for 1 turn.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% activation chance.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+15% chance to gain Offense Up.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+5% activation chance.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, 5% chance to perform the following:

Gain Counter. Gain Critical Chance Up for 1 turn.

Immediately perform Questionable Shot on the opponent that dealt the damage.

In Raids, this ability is guaranteed to activate.
On receiving damage, 5% chance to perform the following:

Gain Counter. Gain Critical Chance Up for 1 turn. 50% chance to gain Offense Up for 1 turn.

Immediately perform Questionable Shot on the opponent that dealt the damage.

In Raids, this ability is guaranteed to activate.
On receiving damage, 10% chance to perform the following:

Gain Counter. Gain Critical Chance Up for 1 turn. 50% chance to gain Offense Up for 1 turn.

Immediately perform Questionable Shot on the opponent that dealt the damage.

In Raids, this ability is guaranteed to activate.
On receiving damage, 10% chance to perform the following:

Gain Counter. Gain Critical Chance Up for 1 turn. 65% chance to gain Offense Up for 1 turn.

Immediately perform Questionable Shot on the opponent that dealt the damage.

In Raids, this ability is guaranteed to activate.
On receiving damage, 15% chance to perform the following:

Gain Counter. Gain Critical Chance Up for 1 turn. 65% chance to gain Offense Up for 1 turn.

Immediately perform Questionable Shot on the opponent that dealt the damage.

In Raids, this ability is guaranteed to activate.
Full Gear List
1,159,500
240
180
300
360
300
600
420
360
840
250
250
80
80
225
225
150
60
135
200
40
180
130
20
20
20
20
Gear Tier 10
1,159,500
240
180
300
360
300
600
420
360
840
250
250
80
80
225
225
150
60
135
200
40
180
130
20
20
20
20